Season 5 - Shadow Wield
Started on 2023, February 3rd(?)
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Winners:
Season 4 - Shadows of the Forgotten Forge
Started on 2023 January 20th(?)
Patch notes:
This season is still centered around Stabilization. That with trying to find a right rhythm to the game is the number one priority. We made a lot of changes to the way we save and load data and we will continue to do so until there are absolutely no more bugs or wipes. as long as it takes. There are a few minor content tweeks and additions. We are still trying to come up with better ideas on how to make the end game more interesting and more versatile. We appreciate your patience so so much. Have fun exploring all the fixes, tweaks, mechanics and changes this season has to offer. Good luck. |
Winners:
Season 3 - The Fossil of the Ancient Demigods
Started 2023, January 6th(?)
Patch notes:
Hail to you Realm Warriors. Season 3 - The Fossil of the Ancient Demigods is live! Even though creating content is our dream - if the game is not stable or balanced it is all in vain. Ergo this season was centered mainly around bug fixes, meta stabalization, UI enhancement and quality of life fixes. As we are moving fast, pulling the rug from both sides, and pushing rapidly - we are not able to really track down every little change that the game is going through. However, these are the main points this season revolves around. * Trying to enhance and fix FPS and choppiness. As long as an ARPG has lag all else is futile. * Skills. As fun as it is to click a button and see everything exploding - this requires a bit of effort - having a full build of all skills will require more amount of effort * Energy/Energy Regeneration and Critical Chance - these attributes have been given out much too fast and in much too greater scale, we have tried to make them balanced more. * Mobs behaviour and aggressiveness - we have identified a major bug causing the wierd behaviour and it is partly fix though still under works. * Many (many many) bug fixes. The biggest one is having your data lost some times or not saving in Ruptures when quiting to Menu. We can't stress enough how thankful we are for the communities help on this. * End game. Being stuck and not having how/where to advance to is frustrating. The main reason is currently due to the game being extremely new and lacking content. Until more content is released we will try to provide more ways to advance. In the spirit of the Holidays, the top 25 warriors on the leaderboards will be granted a Harmoniyan Rain Deer mount NEXT SEASONS - Number 1 priority is always the fairnesss, fun, and balance of the meta. Assuming these are stable - here are some of the plans for the next few seasons * More enhancements and new stuff revolving crafting and itemizations. Unique items that give more abilities and skills. * Re-make of the entire skill system and skill tree. A lot more options and variations of play style. * Re-make of the stances including adding Archery and Magery. Although hit+roll mechanics is fun, we intend for each stance to have a lot more depth (dual wield? who knows?) * A lot more content - new dungeons, new lands and new enemies to destroy. This also includes a lot more depth in ruptures. * Boss fights - a lot more mechanics to make the engagements more than a stand-and-damage fight. |
Winners:
Season 3
Patch notes:
Winners:
Season 2
Patch notes:
Winners:
Season 1
Patch notes:
Winners:
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