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Stat points

There are 5 basic stats: Strength, Agility, Stamina, Endurance and Luck.

When you create new character you have 5 stat points, with each level up you get another 3 stat points.

So these base stats will make up some measured stats:

  • Damage - (Strength * 0.255)+any direct damage from gear and gems.
  • Critical chance - Only received from gear and gems. Currently this number tends to go far beyond 100% in endgame.
  • Critical damage - (Strength*0.0001)+(Agility*0.0020002)+(Luck*0.001)+gear and gems.
  • Armor - (Agility * 0.25)+gear and gems.
  • Max health - (Stamina*8)+gear and gems
  • Health regeneration = (Stamina*0.01)+(Endurance*0.02)+gear and gems
  • Energy regeneration = (Endurance*0.02)+gear and gems

Together, all the damage stats are summed up to a Combat Rating, which is is basically your estimated DPS without combat abilities.

Skills

Skill tree in the season 5.

When level up you get 2 skill points. There is no other way to get skill points.

Right now as writing in Season 5, there are 8 categories of skills:

Mauls & Staves, Defense, Two Handed, Combat, Spears, One Handed, Luck and Movement.

Stances - weapon specialities

You will want to specialize in one weapon type, to be able to use it more efficiently. Each weapon type has 2 unique combat abilities. Preference for combat ability should probably be how you choose your weapon speciality. If you find a really good weapon you might want to pick that type.

Respec

In Home Fort, after completing campaign you can buy Ancient Knowledge book for 200,000 gold to make a reset of skill tree and stats. You will get 25000 exp points for that. To reset you should use Reset Stand on far right corner of Home Fort near Golem.

Gear

In the beginning you only will only find gear for the normal slots - head, chest, legs, and gloves. Later you will find rings, necklaces, bracers and craft a Dwarven Fossil.



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